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Your brain on video games | Daphne Bavelier
 
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How do fast-paced video games affect the brain? Step into the lab with cognitive researcher Daphne Bavelier to hear surprising news about how video games, even action-packed shooter games, can help us learn, focus and, fascinatingly, multitask. TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world's leading thinkers and doers give the talk of their lives in 18 minutes (or less). Look for talks on Technology, Entertainment and Design -- plus science, business, global issues, the arts and much more. Find closed captions and translated subtitles in many languages at http://www.ted.com/translate Follow TED news on Twitter: http://www.twitter.com/tednews Like TED on Facebook: https://www.facebook.com/TED Subscribe to our channel: http://www.youtube.com/user/TEDtalksDirector
Views: 4855166 TED
Computer Makes Video Games All By Itself
 
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A Computer Program Made A Game By Itself. Well, That's Unsettling. http://watchlist.kotaku.com/a-computer-program-made-a-game-by-itself-well-thats-1494080189/@Stevemarinconz Plastic Soul: One man's quest to build an AI that can create games http://www.eurogamer.net/articles/2013-04-02-plastic-soul-one-mans-quest-to-build-an-ai-that-can-create-games To That Sect: http://www.gamesbyangelina.org/ludumdare/sect/To%20That%20Sect.html Angelina's Games: http://www.gamesbyangelina.org/games/ Follow Mike Cook on Twitter: https://twitter.com/mtrc Follow Mike on Twitter: https://twitter.com/MikeColangelo
Views: 130632 FRIENDLY Ai
Top 10 PC Games With the BEST Graphics
 
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Check out our newest channel MojoPlays! http://bit.ly/2BKwrxf Top 10 PC Games With the BEST Graphics Subscribe: http://goo.gl/Q2kKrD // Have a Top 10 idea? Submit it to us here! http://watchmojo.com/my/suggest.php Graphics aren’t everything...but I didn’t take out a second mortgage on my house and sell a kidney so I could play at 720p! Welcome to http://WatchMojo.com/ and today we’re counting down our picks for the Top 10 PC Games With The Best Graphics! #10: Doom #9: Batman Arkham Knight #8: Deus Ex: Mankind Divided #7: Star Wars: Battlefront II #6: Metro Last Light Redux #5: Crysis 3 #4: Destiny 2 #3, #2 & #1: ??? Special thanks to our user “Dan Paradis” for suggesting this topic using our interactive suggestion tool at http://WatchMojo.com/suggest Our Magazine!! Learn the inner workings of WatchMojo and meet the voices behind the videos, articles by our specialists from gaming, film, tv, anime and more. VIEW INSTANTLY: http://goo.gl/SivjcX WatchMojo's Social Media Pages http://www.Facebook.com/WatchMojo http://www.Twitter.com/WatchMojo http://instagram.com/watchmojo Get WatchMojo merchandise at shop.watchmojo.com WatchMojo’s ten thousand videos on Top 10 lists, Origins, Biographies, Tips, How To’s, Reviews, Commentary and more on Pop Culture, Celebrity, Movies, Music, TV, Film, Video Games, Politics, News, Comics, Superheroes. Your trusted authority on ranking Pop Culture.
Views: 1702863 WatchMojo.com
Reading Through an Old WoW Article from 2005 - ComputerGames Part 2
 
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Finishing up the ComputerGames March 2005 article. Here it is in full if you'd like to read it for yourself(thanks again to Drobu): https://imgur.com/a/G3isD Part 1 here: https://www.youtube.com/watch?v=lYeZM2VFatI SWG Geonosian cave footage by 2tilmidnite: https://www.youtube.com/watch?v=f8DvZaNq3Js SWGEMU Acklay kill by InThisNothing: https://www.youtube.com/watch?v=1a85sdh2Kac Naxxramas 1.11 trailer: https://www.youtube.com/watch?v=7-xlK8KBEpI Tarren Mills vs. Southshore footage by Draculla: https://www.youtube.com/watch?v=xxlX6YM2ZUI Patch 1.5 Trailer by TheWoWHistory: https://www.youtube.com/watch?v=7gjuj4Kwu5U If you have any suggestions, requests, or just general feedback let me know in the comments or with a message. I try my best to answer or at least read as many as I can. Music from ocremix.org: 'WetGrass Inspired' [Tristram] by AmIEviL: https://www.youtube.com/watch?v=wordp9vBB38 Ironforge Music: https://www.youtube.com/watch?v=pTJbhw-6fws Corridors of Time Cover by PPF: https://www.youtube.com/watch?v=mwDxUsa0mEQ PoE Lioneye's Watch: https://www.youtube.com/watch?v=A5-1iV27kik Stickerbrush Symphony Cover by PPF: https://www.youtube.com/watch?v=BSqYgIHgqFI Twitch: https://www.twitch.tv/madseasonshow Twitter: https://twitter.com/madseason_ If you wish to support the channel: https://www.patreon.com/MadSeasonShow
Views: 51331 MadSeasonShow
History of computer games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/History_of_video_games 00:03:34 1 Early history (1948–1972) 00:03:46 1.1 Defining the video game 00:05:10 1.2 Origins of electronic computer games 00:09:21 1.3 iSpacewar!/i 00:13:12 1.4 The commercialization of video games 00:16:39 2 A new industry 00:16:49 2.1 Early arcade video games (1972–1978) 00:20:52 2.2 First generation of home consoles and the iPong/i clones (1972–1978) 00:23:31 2.3 Mainframe computer games (1971–1979) 00:28:17 3 Golden age 00:28:26 3.1 Golden age of arcade video games (1978–1982) 00:32:51 3.2 Second generation consoles (1976–1982) 00:37:36 3.3 Early home computer games (1976–1982) 00:39:21 4 1980s 00:39:57 4.1 Gaming computers 00:45:40 4.2 Early online gaming 00:48:29 4.3 Handheld LCD games 00:49:30 4.4 Video game crash of 1983 00:50:34 4.5 Third generation consoles (1983–1995) (8-bit) 00:55:01 4.6 Fourth generation consoles (1987–2004) (16-bit) 00:59:10 5 1990s 01:00:53 5.1 Resurgence and decline of arcades 01:01:37 5.1.1 Transition to 3D 01:04:58 5.2 Handhelds come of age 01:06:02 5.3 PC gaming 01:10:46 5.4 Fifth generation consoles (1993–2005) (32- and 64-bit) 01:16:20 5.4.1 Transition to 3D and CDs 01:17:46 5.5 Mobile phone gaming 01:18:26 6 2000s 01:19:54 6.1 Sixth generation consoles (1998–2013) 01:25:29 6.1.1 Return of alternative controllers 01:26:37 6.2 Online gaming rises to prominence 01:28:00 6.3 Mobile games 01:30:53 6.4 Seventh generation consoles (2005–present) 01:35:25 6.4.1 Increases in development budgets 01:36:07 6.5 Rise of casual PC games 01:37:46 6.6 Cloud computing comes to games 01:38:29 7 2010s 01:39:47 7.1 Eighth generation consoles (2012–present) 01:46:02 8 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research or just for fun. At M.I.T. in the 1960s, professors and students played games such as 3D tic-tac-toe and Moon Landing. These games were played on computer such as the IBM 1560, and moves were made by means of punch cards. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was Spacewar!, which was developed by computer scientists. Early arcade video games developed from 1972 to 1978. During the 1970s, the first generation of home consoles emerged, including the popular game Pong and various "clones". The 1970s was also the era of mainframe computer games. The golden age of arcade video games was from 1978 to 1982. Video arcades with large, graphics-decorated coin-operated machines were common at malls and popular, affordable home consoles such as the Atari 2600 and Intellivision enabled people to play games on their home TVs. During the 1980s, gaming computers, early online gaming and handheld LCD games emerged; this era was affected by the video game crash of 1983. From 1976 to 1992, the second generation of video consoles emerged. The third generation of consoles, which were 8-bit units, emerged from 1983 to 1995. The fourth generation of consoles, which were 16-bit models, emerged from 1987 to 1999. The 1990s saw the resurgence and decline of arcades, the transition to 3D video games, improved handheld games, and PC gaming. The fifth generation of consoles, which were 32 and 64-bit units, was from 1993 to 2006. During this era, mobile phone gaming emerged. During the 2000s, the sixth generation of consoles emerged (1998–2013). During this period, online gaming ...
Views: 42 wikipedia tts
Computer Games Magazine | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Computer_Games_Magazine 00:00:37 History Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Computer Games Magazine was a computer and console gaming print magazine, founded in 1988 as the United Kingdom publication Games International. During its history, it was known variously as Strategy Plus and Computer Games Strategy Plus, but changed its name to Computer Games Magazine after its purchase by theGlobe.com. By 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind Computer Gaming World. In 1998 and 2000, it was the United States' third-largest magazine in this field.
Views: 1 wikipedia tts
Home computer games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/PC_game 00:02:33 1 History 00:02:42 1.1 Early growth 00:05:33 1.2 Industry crash and aftermath 00:08:32 1.3 Growth of IBM PC gaming 00:19:48 1.4 Contemporary gaming 00:22:14 2 Platform characteristics 00:22:24 2.1 Fidelity 00:23:39 2.2 Openness 00:26:06 2.2.1 Mods 00:27:14 2.3 Dominant software 00:28:46 2.3.1 Digital distribution services 00:30:38 3 PC gaming technology 00:30:48 3.1 Hardware 00:33:11 3.2 Software 00:34:34 3.3 Multiplayer 00:34:43 3.3.1 Local area network gaming 00:35:36 3.3.2 Online games 00:37:09 3.4 Emulation 00:38:36 4 Controversy 00:39:51 5 Computer games museums 00:40:39 6 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= PC games, also known as computer games or personal computer games, are video games played on a personal computer rather than a dedicated video game console or arcade machine. Their defining characteristics include a more diverse and user determined gaming hardware and software, and a generally greater capacity in input, processing, and video output. Home computer games became popular following the video game crash of 1983 leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games before enjoying a resurgence in the mid-2000s through digital distribution.Newzoo reports that the PC gaming sector is the third largest (and estimated in decline), with the consoles second largest, and mobile, even smartphone gaming sector alone biggest, and across all platforms as of 2016, 2.2 billion gamers generate US$101.1 billion in revenue (i.e. all numbers exclude hardware costs), and "Digital game revenues will account for $94.4 billion or 87% of the global market. Mobile is the most lucrative segment, with smartphone and tablet gaming growing 19% year on year to $46.1 billion, claiming 42% of the market. In 2020, mobile gaming will represent just more than half of the total games market. ... China expected to generate $27.5 billion, or one-quarter of all revenues in 2017." PC is considered synonymous (by them and others) with IBM PC compatible systems; while mobile computers – smartphones and tablets, such as those running Android or iOS – are also personal computers in the general sense. The "APAC" region is estimated to generate $46.6 billion in 2016, or 47% of total global game revenues (note, not only "PC" games). China alone accounts for half of APAC's revenues, reaching $24.4 billion, cementing its place as the largest games market in the world, ahead of the US's anticipated market size of $23.5 billion. China is expected to have 53% of revenues from mobile in 2017 (46% in 2016). The uncoordinated nature of the PC game market and its lack of physical media make precisely assessing its size difficult.
Views: 1 wikipedia tts
Computer role-playing game | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Role-playing_video_game 00:00:52 1 Characteristics 00:02:15 1.1 Story and setting 00:04:47 1.2 Exploration and quests 00:06:36 1.3 Items and inventory 00:07:26 1.4 Character actions and abilities 00:10:21 1.5 Experience and levels 00:13:38 1.6 Combat 00:17:32 1.7 Interface and graphics 00:18:23 2 History and classification 00:19:46 2.1 Mainframe computers 00:20:28 2.2 Personal computers 00:24:11 2.3 Video game consoles 00:28:42 2.4 Cultural differences 00:37:29 2.4.1 Criticisms 00:45:29 2.4.2 Controversy 00:46:21 3 Subgenres 00:46:30 3.1 Action RPGs 00:50:45 3.2 First-person party-based RPGs 00:51:51 3.3 MMORPGs 00:56:19 3.4 Roguelikes and roguelike-likes 00:57:52 3.5 Sandbox RPGs 00:59:15 3.6 Tactical RPGs 01:03:52 3.7 Hybrid genres 01:05:31 3.8 Relationship to other genres 01:08:30 4 Popularity 01:15:36 4.1 Notable developers 01:16:36 4.2 Crowdfunding Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= A role-playing video game (commonly referred to as simply a role-playing game or an RPG as well as a computer role-playing game or a CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games (including Dungeons & Dragons) and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences.
Views: 11 wikipedia tts
MIT Explains: How To Make a Video Game
 
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Video games are fun to play, but have you ever wondered how to make one? Carmelo, a grad student in the MIT Media Lab, shows how anyone can start learning how to create video games by talking to machines through programming languages. Start making at https://scratch.mit.edu! ---------- Find us online! Facebook: http://www.facebook.com/MITK12 Twitter: http://www.twitter.com/MITK12Videos http://k12videos.mit.edu ---------- made with love at MIT Creative Commons: CC BY-NC-SA, MIT http://k12videos.mit.edu/terms-and-conditions Written by: Elizabeth Choe ‘13 with Carmelo Presicce SM ‘17 Additional scripting: George Zaidan ‘08 Produced by: Elizabeth Choe ‘13 Director: George Zaidan ‘08 Editor: Per Hoel Special effects: Loren Sherman ‘16 Production assistant: Ceri Riley ‘16 Hosted by: Carmelo Presicce SM ‘17 Tetris image: http://habitry.com/blog/they-dont-want-results Minecraft image: http://www.gamespot.com/articles/minecraft-2-not-happening-anytime-soon/1100-6429533/ Angry Birds image: http://thedroidguy.com/2012/03/angry-birds-space-update-available-on-barnes-noble-nook-tablet-21384 Mad Max image: http://www.gameguyz.com/pictures/wallpaper/hd-mad-max-wallpapers.html Special thanks: Mitch Resnick and the Lifelong Kindergarten Group at the MIT Media Lab
Views: 196013 MITK12Videos
Computer game | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/PC_game 00:02:33 1 History 00:02:42 1.1 Early growth 00:05:33 1.2 Industry crash and aftermath 00:08:32 1.3 Growth of IBM PC gaming 00:19:48 1.4 Contemporary gaming 00:22:14 2 Platform characteristics 00:22:24 2.1 Fidelity 00:23:39 2.2 Openness 00:26:06 2.2.1 Mods 00:27:14 2.3 Dominant software 00:28:46 2.3.1 Digital distribution services 00:30:38 3 PC gaming technology 00:30:48 3.1 Hardware 00:33:11 3.2 Software 00:34:34 3.3 Multiplayer 00:34:43 3.3.1 Local area network gaming 00:35:36 3.3.2 Online games 00:37:09 3.4 Emulation 00:38:36 4 Controversy 00:39:51 5 Computer games museums 00:40:39 6 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= PC games, also known as computer games or personal computer games, are video games played on a personal computer rather than a dedicated video game console or arcade machine. Their defining characteristics include a more diverse and user determined gaming hardware and software, and a generally greater capacity in input, processing, and video output. Home computer games became popular following the video game crash of 1983 leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games before enjoying a resurgence in the mid-2000s through digital distribution.Newzoo reports that the PC gaming sector is the third largest (and estimated in decline), with the consoles second largest, and mobile, even smartphone gaming sector alone biggest, and across all platforms as of 2016, 2.2 billion gamers generate US$101.1 billion in revenue (i.e. all numbers exclude hardware costs), and "Digital game revenues will account for $94.4 billion or 87% of the global market. Mobile is the most lucrative segment, with smartphone and tablet gaming growing 19% year on year to $46.1 billion, claiming 42% of the market. In 2020, mobile gaming will represent just more than half of the total games market. ... China expected to generate $27.5 billion, or one-quarter of all revenues in 2017." PC is considered synonymous (by them and others) with IBM PC compatible systems; while mobile computers – smartphones and tablets, such as those running Android or iOS – are also personal computers in the general sense. The "APAC" region is estimated to generate $46.6 billion in 2016, or 47% of total global game revenues (note, not only "PC" games). China alone accounts for half of APAC's revenues, reaching $24.4 billion, cementing its place as the largest games market in the world, ahead of the US's anticipated market size of $23.5 billion. China is expected to have 53% of revenues from mobile in 2017 (46% in 2016). The uncoordinated nature of the PC game market and its lack of physical media make precisely assessing its size difficult.
Views: 2 wikipedia tts
Computer video game | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Video_game 00:01:50 1 History 00:05:22 2 Overview 00:05:30 2.1 Platforms 00:06:07 2.1.1 PC 00:06:46 2.1.2 Home console 00:07:31 2.1.3 Handheld 00:08:16 2.1.4 Arcade 00:09:22 2.1.5 Web browser 00:09:57 2.1.6 Mobile 00:10:33 2.1.7 Virtual reality 00:11:08 2.1.8 Blockchain 00:11:27 2.2 Genres 00:12:50 2.3 Classifications 00:12:59 2.3.1 Casual games 00:14:00 2.3.2 Serious games 00:16:23 2.3.3 Educational games 00:17:32 2.4 Controllers 00:19:27 3 Development 00:21:23 3.1 Downloadable content 00:22:17 3.1.1 Expansion packs 00:23:30 3.2 Modifications 00:24:14 3.3 Cheating 00:24:55 3.4 Glitches 00:25:38 3.5 Easter eggs 00:26:15 4 Theory 00:28:52 5 Emulation 00:30:11 6 Social aspects 00:30:21 6.1 Demographics 00:32:33 6.2 Culture 00:33:32 6.3 Multiplayer 00:35:26 7 Behavioral effects 00:39:30 7.1 Objections to video games 00:41:12 7.2 Possible benefits 00:43:37 7.2.1 Self-determination theory 00:44:08 7.2.2 Well-being 00:44:54 7.2.3 Problem-solving skills 00:46:08 7.2.4 Group relations 00:46:38 7.2.5 Physical activities 00:47:18 8 Ratings and censorship 00:47:55 8.1 United States 00:49:07 8.2 Europe 00:49:50 8.2.1 Germany: BPjM and USK 00:50:49 8.3 Japan 00:51:34 9 Commercial aspects 00:51:44 9.1 Game sales 00:53:22 9.2 Conventions 00:54:12 9.3 eSports 00:55:37 9.4 Copyright of video games 00:56:13 10 Museums 00:57:43 11 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts Speaking Rate: 0.9859810414310475 Voice name: en-AU-Wavenet-B "I cannot teach anybody anything, I can only make them think." - Socrates SUMMARY ======= A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute. The electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices. The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets. In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.
Views: 34 wikipedia tts
Computer Game Gone Wrong. My Horror Story That'll Chill Your Blood
 
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This true horror story will definitely chill your blood and keep you away from playing any computer games for a while! ThisTrue Horror Story happened to an ordinary guy who loved playing computer games. I received this scary story a while ago and the person who sent it to me refused to tell me what happened to the main character... You and me can only guess... so tell me what you think happened, whether the game got him or not and what you would do if you were him! Please, let me know if you wish to see more horror stories on my channel or not. I still can't decide if I should make more or just keep it one per week or so. Music: Epidemic Sound https://www.epidemicsound.com/ Subscribe to 7-Second Riddles: https://goo.gl/BZSTVh -------------------------------------------------------------------------------------------- Join us on Social Media: Facebook: https://www.facebook.com/7Second.Riddles/ Instagram: https://www.instagram.com/7second.riddles/ Website: https://brightside.me/wonder-quizzes/ -------------------------------------------------------------------------------------------- For more videos and articles visit: http://www.brightside.me/
Views: 2818374 7-Second Riddles
Gift (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/List_of_Cryo_Interactive_video_games Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= This is a list of video games published and/or developed by Cryo Interactive. I^ Big Bug Bang had a limited release in France and Canada, exclusively in French language. II^ Completed posthumously. III^ Release for Windows and PlayStation 2 was cancelled upon demise of Cryo Interactive. After publishing rights were subsequently acquired by developer Trecision in 2003, the game got a limited independent release, albeit stripped of its Zinedine Zidane license.
Views: 1 wikipedia tts
History of computer and video games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/History_of_video_games 00:03:34 1 Early history (1948–1972) 00:03:46 1.1 Defining the video game 00:05:10 1.2 Origins of electronic computer games 00:09:21 1.3 iSpacewar!/i 00:13:12 1.4 The commercialization of video games 00:16:39 2 A new industry 00:16:49 2.1 Early arcade video games (1972–1978) 00:20:52 2.2 First generation of home consoles and the iPong/i clones (1972–1978) 00:23:31 2.3 Mainframe computer games (1971–1979) 00:28:17 3 Golden age 00:28:26 3.1 Golden age of arcade video games (1978–1982) 00:32:51 3.2 Second generation consoles (1976–1982) 00:37:36 3.3 Early home computer games (1976–1982) 00:39:21 4 1980s 00:39:57 4.1 Gaming computers 00:45:40 4.2 Early online gaming 00:48:29 4.3 Handheld LCD games 00:49:30 4.4 Video game crash of 1983 00:50:34 4.5 Third generation consoles (1983–1995) (8-bit) 00:55:01 4.6 Fourth generation consoles (1987–2004) (16-bit) 00:59:10 5 1990s 01:00:53 5.1 Resurgence and decline of arcades 01:01:37 5.1.1 Transition to 3D 01:04:58 5.2 Handhelds come of age 01:06:02 5.3 PC gaming 01:10:46 5.4 Fifth generation consoles (1993–2005) (32- and 64-bit) 01:16:20 5.4.1 Transition to 3D and CDs 01:17:46 5.5 Mobile phone gaming 01:18:26 6 2000s 01:19:54 6.1 Sixth generation consoles (1998–2013) 01:25:29 6.1.1 Return of alternative controllers 01:26:37 6.2 Online gaming rises to prominence 01:28:00 6.3 Mobile games 01:30:53 6.4 Seventh generation consoles (2005–present) 01:35:25 6.4.1 Increases in development budgets 01:36:07 6.5 Rise of casual PC games 01:37:46 6.6 Cloud computing comes to games 01:38:29 7 2010s 01:39:47 7.1 Eighth generation consoles (2012–present) 01:46:02 8 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research or just for fun. At M.I.T. in the 1960s, professors and students played games such as 3D tic-tac-toe and Moon Landing. These games were played on computer such as the IBM 1560, and moves were made by means of punch cards. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was Spacewar!, which was developed by computer scientists. Early arcade video games developed from 1972 to 1978. During the 1970s, the first generation of home consoles emerged, including the popular game Pong and various "clones". The 1970s was also the era of mainframe computer games. The golden age of arcade video games was from 1978 to 1982. Video arcades with large, graphics-decorated coin-operated machines were common at malls and popular, affordable home consoles such as the Atari 2600 and Intellivision enabled people to play games on their home TVs. During the 1980s, gaming computers, early online gaming and handheld LCD games emerged; this era was affected by the video game crash of 1983. From 1976 to 1992, the second generation of video consoles emerged. The third generation of consoles, which were 8-bit units, emerged from 1983 to 1995. The fourth generation of consoles, which were 16-bit models, emerged from 1987 to 1999. The 1990s saw the resurgence and decline of arcades, the transition to 3D video games, improved handheld games, and PC gaming. The fifth generation of consoles, which were 32 and 64-bit units, was from 1993 to 2006. During this era, mobile phone gaming emerged. During the 2000s, the sixth generation of consoles emerged (1998–2013). During this period, online gaming ...
Views: 62 wikipedia tts
Combat Mission (computer game series) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Combat_Mission 00:00:52 1 History 00:02:58 2 Game series 00:05:05 3 Common technical details 00:08:07 3.1 Game concepts 00:14:12 3.2 Sound and music 00:14:49 3.3 Physics engine 00:15:24 3.4 Unit commands and tactics 00:17:29 3.5 Realism 00:22:54 4 Games 00:23:03 4.1 CMX1 game engine 00:23:12 4.1.1 iCombat Mission: Beyond Overlord/i 00:23:49 4.1.2 iCombat Mission II: Barbarossa to Berlin/i 00:25:27 4.1.3 iCombat Mission 3: Afrika Korps/i 00:26:28 4.2 CMX2 game engine 00:26:56 4.2.1 iCombat Mission: Shock Force/i 00:27:57 4.2.2 iCombat Mission: Afghanistan/i 00:28:40 4.2.3 iCombat Mission: Campaigns/i 00:29:35 4.2.4 iCombat Mission: Battle for Normandy/i 00:30:33 4.2.5 iCombat Mission: Touch/i 00:31:29 4.2.6 iCombat Mission: Fortress Italy/i 00:32:11 4.2.7 iCombat Mission: Red Thunder/i 00:32:51 4.2.8 iCombat Mission: Black Sea/i 00:33:27 4.2.9 iCombat Mission: Final Blitzkrieg/i 00:33:56 4.2.10 iCombat Mission: Shock Force 2/i 00:35:39 5 User created content Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Combat Mission is the name of a successful series of computer games simulating tactical battles. The series has progressed through two distinct game engines. The original game engine, referred to as 'CMx1' by the developer, Battlefront.com, powered a trio of games set in the Second World War. Combat Mission: Shock Force was released in July 2007 as the debut of the 'CMx2' game engine. The Combat Mission games are a mixture of turn-based strategy and simultaneous real-time execution. The game environment is fully three-dimensional, with a "Wego" style of play wherein each player enters their orders into the computer simultaneously during pauses in the action, and then are powerless to intervene during the action phase. More familiar turn-based games use an "I-go/You-go" system of play.
Views: 5 wikipedia tts
Gato (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Gato_(video_game) 00:00:32 1 Description 00:01:29 2 Reception 00:02:26 3 Production Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= GATO is a real-time submarine simulator first published in 1984 by Spectrum HoloByte for MS-DOS. It simulates combat operations aboard the Gato-class submarine USS Growler (SS-215) in the Pacific Theater of World War II. GATO was later ported to the Apple IIe, Atari ST, and Macintosh. In 1987 Atari published a version on cartridge for the Atari 8-bit family, to coincide with the launch of the Atari XEGS.
Views: 11 wikipedia tts
Strategy computer game | Wikipedia audio article
 
29:37
This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Strategy_video_game 00:00:26 1 Definition 00:01:18 1.1 Relationship to other genres 00:02:51 2 Game design 00:03:00 2.1 Units and conflict 00:04:37 2.2 Economy, resources and upgrades 00:06:35 2.3 Map and exploration 00:07:48 2.4 Real-time versus turn-based 00:09:31 2.5 Strategy versus tactics 00:10:45 2.6 Settings and themes 00:11:56 2.7 Single player, multiplayer, and massively multiplayer 00:13:40 3 History 00:16:00 4 Subgenres 00:16:09 4.1 4X 00:17:50 4.2 Artillery 00:19:20 4.3 Real-time strategy (RTS) 00:22:06 4.4 Real-time tactics (RTT) 00:23:06 4.5 MMORTS 00:23:52 4.6 Multiplayer online battle arena (MOBA) 00:24:59 4.7 Tower defense 00:25:44 4.8 Turn-based strategy (TBS) 00:27:15 4.9 Turn-based tactics (TBT) 00:28:14 4.10 Wargames 00:29:11 5 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= A strategy video game is a video game that focuses on skillful thinking and planning to achieve victory. It emphasizes strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. They are generally categorized into four sub-types, depending on whether the game is turn-based or real-time, and whether the game focuses on strategy or tactics.
Views: 0 wikipedia tts
Hunter (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Hunter_(video_game) 00:00:28 1 Gameplay 00:02:12 2 Graphics and sound 00:03:15 3 Game modes 00:04:24 4 Reception Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Hunter is a 3D open world action-adventure game in which the player navigates around a series of islands. Hunter was developed by Paul Holmes and Martin Walker (music), and it was released by Activision for the Amiga and Atari ST home computers in 1991. The combination of the game's 3D graphics and sandbox-type gameplay has been subsequently compared to the Grand Theft Auto and similar sandbox games, such as Far Cry 2.
Views: 1 wikipedia tts
Strategy games (computer games) | Wikipedia audio article
 
29:37
This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Strategy_video_game 00:00:26 1 Definition 00:01:18 1.1 Relationship to other genres 00:02:51 2 Game design 00:03:00 2.1 Units and conflict 00:04:37 2.2 Economy, resources and upgrades 00:06:35 2.3 Map and exploration 00:07:48 2.4 Real-time versus turn-based 00:09:31 2.5 Strategy versus tactics 00:10:45 2.6 Settings and themes 00:11:56 2.7 Single player, multiplayer, and massively multiplayer 00:13:40 3 History 00:16:00 4 Subgenres 00:16:09 4.1 4X 00:17:50 4.2 Artillery 00:19:20 4.3 Real-time strategy (RTS) 00:22:06 4.4 Real-time tactics (RTT) 00:23:06 4.5 MMORTS 00:23:52 4.6 Multiplayer online battle arena (MOBA) 00:24:59 4.7 Tower defense 00:25:44 4.8 Turn-based strategy (TBS) 00:27:15 4.9 Turn-based tactics (TBT) 00:28:14 4.10 Wargames 00:29:11 5 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= A strategy video game is a video game that focuses on skillful thinking and planning to achieve victory. It emphasizes strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. They are generally categorized into four sub-types, depending on whether the game is turn-based or real-time, and whether the game focuses on strategy or tactics.
Views: 1 wikipedia tts
List of Enix home computer games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/List_of_Enix_home_computer_games 00:02:48 1 List by year 00:02:57 1.1 1983 00:03:06 1.2 1984 00:03:14 1.3 1985 00:03:23 1.4 1986 00:03:32 1.5 1987 00:03:41 1.6 1988 00:03:50 1.7 1989 00:03:59 1.8 1990 00:04:08 1.9 1991 Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= The Japanese company Enix was established as a publisher of home computer games in August 1982, after founder Yasuhiro Fukushima noticed how popular these were in the United States. Fukushima had no programming knowledge and did not employ internal programmers or game designers. Instead, he held a contest for programming hobbyists in order to pool talents and publish selected games, with a ¥1 million award for the top prize (US$5,000). Due to a lack of brand recognition and the unusually high award (several times more than other contests of the time), few entries were received in the first month; however, after a successful marketing campaign on television and in appliance stores, hobby clubs, and computer and manga magazines promising that the award was real, three hundred entries were received by the end of the "First Game Hobby Program Contest".This contest allowed Enix to release numerous games with a wide variety of genres early on, as thirteen winning entries were polished and chosen for release in February 1983. Among these were Morita no Battle Field by Kazurou Morita; Door Door by Koichi Nakamura; and Love Match Tennis by Yuji Horii, a young columnist for Weekly Shōnen Jump. In addition to two more contests, Enix began recruiting developers on a project basis. For each project, Enix outsourced development and handled production and promotion duties, which made cost control more efficient. Unlike software houses of the time, Fukushima tried to instill a commercial mindset in his developers, as he thought games should be treated as books or movies in terms of copyright. He employed a royalty payment between the company and the developer, so that the latter would be compensated proportionally to the sales of their games. Each of Enix's home computer release featured a photo and resume of the developer on the back cover of the package.Enix's home computer games were commercially successful; on their release, the first batch of February 1983 ranked first, second, third, fifth and seventh in the top ten Japanese best-selling games, leading to other game releases and a profit of ¥300 million (US$1.5 million) by the end of the year. Some of the most successful games were ported for the rising Famicom console market, starting with Door Door, which sold 200,000 copies, and The Portopia Serial Murder Case, which sold 700,000. Enix eventually focused on the console market, which became bigger than the home computer one. With the exception of the character designer Akira Toriyama, the development team of Enix's future flagship series Dragon Quest was recruited thanks to the company's programming contests: Horii and Nakamura had won the first contest, and Koichi Sugiyama was contacted after sending in a questionnaire postcard for Morita Kazurou no Shogi.
Views: 1 wikipedia tts
The Art of Computer Game Design | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/The_Art_of_Computer_Game_Design 00:00:38 1 Background 00:01:08 2 Reception 00:01:54 3 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= The Art of Computer Game Design by Chris Crawford is the first book devoted to the theory of computer and video games. The book attempts to categorize computer games and talks about design precepts that serve as guidelines for game designers. It was originally published in Berkeley, California by McGraw-Hill/Osborne Media in 1984. The original edition is now out-of-print but from 1997 became available as a free download from a site maintained by Washington State University, Pullman. In 2011 the free download was removed and the text is currently available as a Kindle e-book.
Views: 13 wikipedia tts
Computer games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/PC_game 00:02:33 1 History 00:02:42 1.1 Early growth 00:05:33 1.2 Industry crash and aftermath 00:08:32 1.3 Growth of IBM PC gaming 00:19:48 1.4 Contemporary gaming 00:22:14 2 Platform characteristics 00:22:24 2.1 Fidelity 00:23:39 2.2 Openness 00:26:06 2.2.1 Mods 00:27:14 2.3 Dominant software 00:28:46 2.3.1 Digital distribution services 00:30:38 3 PC gaming technology 00:30:48 3.1 Hardware 00:33:11 3.2 Software 00:34:34 3.3 Multiplayer 00:34:43 3.3.1 Local area network gaming 00:35:36 3.3.2 Online games 00:37:09 3.4 Emulation 00:38:36 4 Controversy 00:39:51 5 Computer games museums 00:40:39 6 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= PC games, also known as computer games or personal computer games, are video games played on a personal computer rather than a dedicated video game console or arcade machine. Their defining characteristics include a more diverse and user determined gaming hardware and software, and a generally greater capacity in input, processing, and video output. Home computer games became popular following the video game crash of 1983 leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games before enjoying a resurgence in the mid-2000s through digital distribution.Newzoo reports that the PC gaming sector is the third largest (and estimated in decline), with the consoles second largest, and mobile, even smartphone gaming sector alone biggest, and across all platforms as of 2016, 2.2 billion gamers generate US$101.1 billion in revenue (i.e. all numbers exclude hardware costs), and "Digital game revenues will account for $94.4 billion or 87% of the global market. Mobile is the most lucrative segment, with smartphone and tablet gaming growing 19% year on year to $46.1 billion, claiming 42% of the market. In 2020, mobile gaming will represent just more than half of the total games market. ... China expected to generate $27.5 billion, or one-quarter of all revenues in 2017." PC is considered synonymous (by them and others) with IBM PC compatible systems; while mobile computers – smartphones and tablets, such as those running Android or iOS – are also personal computers in the general sense. The "APAC" region is estimated to generate $46.6 billion in 2016, or 47% of total global game revenues (note, not only "PC" games). China alone accounts for half of APAC's revenues, reaching $24.4 billion, cementing its place as the largest games market in the world, ahead of the US's anticipated market size of $23.5 billion. China is expected to have 53% of revenues from mobile in 2017 (46% in 2016). The uncoordinated nature of the PC game market and its lack of physical media make precisely assessing its size difficult.
Views: 3 wikipedia tts
Loom (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Loom_(video_game) 00:00:28 1 Gameplay 00:02:27 2 Story 00:02:36 2.1 Prologue 00:05:10 2.2 Plot 00:07:45 3 Development 00:07:54 3.1 Music 00:08:36 3.2 Package contents 00:10:10 3.3 Orson Scott Card 00:10:51 4 Release history 00:11:14 4.1 FM Towns 00:11:57 4.2 Talkie 00:12:58 4.3 Availability 00:13:38 5 Reception 00:16:27 6 Legacy 00:16:36 6.1 Sequels 00:18:24 6.2 Appearance in other media Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Loom is a 1990 fantasy-themed graphic adventure game by Lucasfilm Games. The project was led by Brian Moriarty, a former Infocom employee and author of classic text adventures Wishbringer (1985), Trinity (1986), and Beyond Zork (1987). It was the fourth game to use the SCUMM adventure game engine, and the first of those to avoid the verb–object interface introduced in Maniac Mansion.
Views: 27 wikipedia tts
Balance of Power (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Balance_of_Power_(video_game) 00:01:46 1 Gameplay 00:03:22 2 Development 00:07:19 3 Reception 00:12:30 4 Sequels 00:14:26 5 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Balance of Power is a computer strategy game of geopolitics during the Cold War, created by Chris Crawford and published in 1985 on the Apple Macintosh by Mindscape, followed by ports to a variety of platforms over the next two years. In the game the player takes the role of the President of the United States or General Secretary of the Soviet Union. The goal is to improve the player's country's standing in the world relative to the other superpower. During each yearly turn, random events occur that may have effects on the player's international prestige. The player can choose to respond to these events in various ways, which may prompt a response from the other superpower. This creates brinkmanship situations between the two nations, potentially escalating to a nuclear war, which ends the game. Crawford was already fairly well known for earlier games, especially Eastern Front (1941). His 1984 announcement that he was moving to the Macintosh platform to work on an entirely new idea in gaming generated considerable interest. It was widely reviewed after its release, including an extremely positive review in The New York Times Magazine. It was praised for its inventive nonaction gameplay that was nevertheless exciting and a distinct alternative to the more common arcade games of the era. It has been named as one of the most innovative computer games of all time. Hugely successful on the Mac, the addition of an IBM PC port late in the year made it a best seller. Ultimately selling over a quarter million units although it only ran on relatively new platforms, it represented a not-insignificant fraction of all video game sales through 1985 and 86. It spawned a number of sequels and copycats, but none of these were as successful as the original.
Views: 9 wikipedia tts
Computer game bot | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Video_game_bot 00:01:37 Bot types 00:02:18 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= In video games, a bot is a type of AI expert system software that plays a video game in the place of a human. Bots are used in a variety of video game genres for a variety of tasks: a bot written for a first-person shooter (FPS) works very differently from one written for a massively multiplayer online role-playing game (MMORPG). The former may include analysis of the map and even basic strategy; the latter may be used to automate a repetitive and tedious task like farming. Bots written for first-person shooters usually try to mimic how a human would play a game. Computer-controlled bots may play against other bots and/or human players in unison, either over the Internet, on a LAN or in a local session. Features and intelligence of bots may vary greatly, especially with community created content. Advanced bots feature machine learning for dynamic learning of patterns of the opponent as well as dynamic learning of previously unknown maps – whereas more trivial bots may rely completely on lists of waypoints created for each map by the developer, limiting the bot to play only maps with said waypoints. Using bots is generally against the rules of current massively multiplayer online role-playing games (MMORPGs), but a significant number of players still use MMORPG bots for games like RuneScape.In MUDs, players may run bots to automate laborious tasks: this activity can sometimes make up the bulk of the gameplay. While a prohibited practice in most MUDs, there is an incentive for the player to save his/her time while the bot accumulates resources, such as experience, for the player character.
Views: 2 wikipedia tts
BASIC Computer Games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/BASIC_Computer_Games 00:00:43 1 History 00:02:20 2 Games 00:02:40 3 Reception 00:03:15 4 Legacy 00:03:49 5 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= BASIC Computer Games is a compilation of type-in computer games in the BASIC programming language collected by David H. Ahl. Some of the games were written or modified by Ahl as well. Among its better known games are Hamurabi and Super Star Trek. Originally published in 1973 as 101 BASIC Computer Games, early versions used the BASIC found on Digital's minicomputers. Ahl purchased the rights to the book and republished it under the new name, later porting them to Microsoft BASIC for the emerging microcomputer market. By the early 1980s, with tens of millions of home computers in the market, it had become the first computer book to sell a million copies.
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Personal Computer Games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Personal_Computer_Games 00:00:10 1 History 00:01:16 2 Screen Test 00:01:56 3 Game of the Month 00:03:49 4 Cover mounts 00:04:32 5 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Personal Computer Games was a multi-format UK computer games magazine of the early/mid-1980s published by VNU.
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Civilization (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Civilization_(video_game) 00:00:49 1 Gameplay 00:05:39 2 Development 00:05:47 2.1 Prior iCivilization/i-named games 00:06:57 2.2 Development at MicroProse 00:16:13 2.3 iCivNet/i 00:17:59 2.4 Post-release 00:19:47 3 Reception 00:24:42 4 Legacy Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Sid Meier's Civilization is a turn-based strategy 4X video game created by Sid Meier and Bruce Shelley for MicroProse in 1991. The game's objective is to "Build an empire to stand the test of time": it begins in 4000 BC and the players attempt to expand and develop their empires through the ages from the ancient era until modern and near-future times. Civilization was originally developed for MS-DOS running on a PC. It has undergone numerous revisions for various platforms (including Windows, Macintosh, Amiga, Atari ST, Super NES, Sega Saturn, PlayStation and N-Gage) and now exists in several versions. A multiplayer remake, Sid Meier's CivNet was released for the PC in 1995.
Views: 1 wikipedia tts
10 KIDS ACTIVITIES THAT ARE BETTER THAN COMPUTER GAMES || DIY KINETIC SAND
 
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Subscribe to 5-Minute Crafts: https://www.goo.gl/8JVmuC  For copyright matters please contact us at: [email protected] ---------------------------------------------------------------------------------------- Our Social Media: Facebook: https://www.facebook.com/5min.crafts/ Instagram: https://www.instagram.com/5.min.crafts/ The Bright Side of Youtube: https://goo.gl/rQTJZz ---------------------------------------------------------------------------------------- For more videos and articles visit: http://www.brightside.me/ Music: 1. Medium Rock by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/ 2. Pop Tune by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/ 3. Bounce Ball by Twin Musicom is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Source: http://www.twinmusicom.org/song/255/bounce-ball Artist: http://www.twinmusicom.org 4. Spanish Summer by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/ 5. Texas Techno by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/ 6. Straighty Baby by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/ 7. Santo Rico by Twin Musicom is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://www.twinmusicom.org/
Views: 899900 5-Minute Crafts
Personal computer game | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/PC_game 00:02:33 1 History 00:02:42 1.1 Early growth 00:05:33 1.2 Industry crash and aftermath 00:08:32 1.3 Growth of IBM PC gaming 00:19:48 1.4 Contemporary gaming 00:22:14 2 Platform characteristics 00:22:24 2.1 Fidelity 00:23:39 2.2 Openness 00:26:06 2.2.1 Mods 00:27:14 2.3 Dominant software 00:28:46 2.3.1 Digital distribution services 00:30:38 3 PC gaming technology 00:30:48 3.1 Hardware 00:33:11 3.2 Software 00:34:34 3.3 Multiplayer 00:34:43 3.3.1 Local area network gaming 00:35:36 3.3.2 Online games 00:37:09 3.4 Emulation 00:38:36 4 Controversy 00:39:51 5 Computer games museums 00:40:39 6 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= PC games, also known as computer games or personal computer games, are video games played on a personal computer rather than a dedicated video game console or arcade machine. Their defining characteristics include a more diverse and user determined gaming hardware and software, and a generally greater capacity in input, processing, and video output. Home computer games became popular following the video game crash of 1983 leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games before enjoying a resurgence in the mid-2000s through digital distribution.Newzoo reports that the PC gaming sector is the third largest (and estimated in decline), with the consoles second largest, and mobile, even smartphone gaming sector alone biggest, and across all platforms as of 2016, 2.2 billion gamers generate US$101.1 billion in revenue (i.e. all numbers exclude hardware costs), and "Digital game revenues will account for $94.4 billion or 87% of the global market. Mobile is the most lucrative segment, with smartphone and tablet gaming growing 19% year on year to $46.1 billion, claiming 42% of the market. In 2020, mobile gaming will represent just more than half of the total games market. ... China expected to generate $27.5 billion, or one-quarter of all revenues in 2017." PC is considered synonymous (by them and others) with IBM PC compatible systems; while mobile computers – smartphones and tablets, such as those running Android or iOS – are also personal computers in the general sense. The "APAC" region is estimated to generate $46.6 billion in 2016, or 47% of total global game revenues (note, not only "PC" games). China alone accounts for half of APAC's revenues, reaching $24.4 billion, cementing its place as the largest games market in the world, ahead of the US's anticipated market size of $23.5 billion. China is expected to have 53% of revenues from mobile in 2017 (46% in 2016). The uncoordinated nature of the PC game market and its lack of physical media make precisely assessing its size difficult.
Views: 2 wikipedia tts
Computer and video game | Wikipedia audio article
 
01:03:44
This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Video_game 00:02:22 1 History 00:06:11 2 Overview 00:06:20 2.1 Platforms 00:07:01 2.1.1 PC 00:07:44 2.1.2 Home console 00:08:33 2.1.3 Handheld 00:09:23 2.1.4 Arcade 00:10:35 2.1.5 Web browser 00:11:14 2.1.6 Mobile 00:11:53 2.1.7 Virtual reality 00:12:30 2.1.8 Blockchain 00:12:51 2.2 Genres 00:14:21 2.3 Classifications 00:14:29 2.3.1 Casual games 00:15:37 2.3.2 Serious games 00:18:14 2.3.3 Educational games 00:19:29 2.4 Controllers 00:21:34 3 Development 00:23:40 3.1 Downloadable content 00:24:39 3.1.1 Expansion packs 00:25:59 3.2 Modifications 00:26:46 3.3 Cheating 00:27:31 3.4 Glitches 00:28:17 3.5 Easter eggs 00:28:57 4 Theory 00:31:50 5 Emulation 00:33:16 6 Social aspects 00:33:25 6.1 Demographics 00:35:50 6.2 Culture 00:36:54 6.3 Multiplayer 00:39:00 7 Behavioral effects 00:43:29 7.1 Objections to video games 00:45:22 7.2 Possible benefits 00:47:59 7.2.1 Self-determination theory 00:48:33 7.2.2 Well-being 00:49:22 7.2.3 Problem-solving skills 00:50:43 7.2.4 Group relations 00:51:16 7.2.5 Physical activities 00:51:58 8 Ratings and censorship 00:52:38 8.1 United States 00:53:56 8.2 Europe 00:54:44 8.2.1 Germany: BPjM and USK 00:55:50 8.3 Japan 00:56:39 9 Commercial aspects 00:56:48 9.1 Game sales 00:58:37 9.2 Conventions 00:59:32 9.3 eSports 01:01:05 9.4 Copyright of video games 01:01:43 10 Museums 01:03:20 11 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial. The electronic systems used to play video games are known as platforms; in addition to general-purpose computers like a laptop/desktop being used, there are devices created exclusively for the playing of video games. Platforms range from large mainframe computers to small handheld computing devices. Video games are developed and released for specific platforms; for example, a video game that is available to Steam may not be available to Xbox One. Specialized video games such as arcade games, in which the video game components are housed in a large, typically coin-operated chassis, while common in the 1980s in video arcades, have gradually declined due to the widespread availability of affordable home video game consoles (e.g., PlayStation 4, Xbox One and Nintendo Switch) and video games on desktop/laptops and smartphones. The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets. In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.
Views: 7 wikipedia tts
Video and computer games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Video_game 00:01:51 1 History 00:05:30 2 Overview 00:05:38 2.1 Platforms 00:06:17 2.1.1 PC 00:06:57 2.1.2 Home console 00:07:43 2.1.3 Handheld 00:08:29 2.1.4 Arcade 00:09:35 2.1.5 Web browser 00:10:11 2.1.6 Mobile 00:10:47 2.1.7 Virtual reality 00:11:21 2.1.8 Blockchain 00:11:41 2.2 Genres 00:13:02 2.3 Classifications 00:13:11 2.3.1 Casual games 00:14:12 2.3.2 Serious games 00:16:37 2.3.3 Educational games 00:17:49 2.4 Controllers 00:19:45 3 Development 00:21:41 3.1 Downloadable content 00:22:35 3.1.1 Expansion packs 00:23:49 3.2 Modifications 00:24:33 3.3 Cheating 00:25:14 3.4 Glitches 00:25:58 3.5 Easter eggs 00:26:34 4 Theory 00:29:15 5 Emulation 00:30:34 6 Social aspects 00:30:44 6.1 Demographics 00:32:57 6.2 Culture 00:33:57 6.3 Multiplayer 00:35:53 7 Behavioral effects 00:40:03 7.1 Objections to video games 00:41:46 7.2 Possible benefits 00:44:14 7.2.1 Self-determination theory 00:44:46 7.2.2 Well-being 00:45:32 7.2.3 Problem-solving skills 00:46:48 7.2.4 Group relations 00:47:18 7.2.5 Physical activities 00:47:59 8 Ratings and censorship 00:48:36 8.1 United States 00:49:50 8.2 Europe 00:50:33 8.2.1 Germany: BPjM and USK 00:51:33 8.3 Japan 00:52:19 9 Commercial aspects 00:52:28 9.1 Game sales 00:54:07 9.2 Conventions 00:54:57 9.3 eSports 00:56:24 9.4 Copyright of video games 00:57:01 10 Museums 00:58:31 11 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts Speaking Rate: 0.9339107575573834 Voice name: en-AU-Wavenet-D "I cannot teach anybody anything, I can only make them think." - Socrates SUMMARY ======= A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a two- or three-dimensional video display device such as a TV screen, virtual reality headset or computer monitor. Since the 1980s, video games have become an increasingly important part of the entertainment industry, and whether they are also a form of art is a matter of dispute. The electronic systems used to play video games are called platforms. Video games are developed and released for one or several platforms and may not be available on others. Specialized platforms such as arcade games, which present the game in a large, typically coin-operated chassis, were common in the 1980s in video arcades, but declined in popularity as other, more affordable platforms became available. These include dedicated devices such as video game consoles, as well as general-purpose computers like a laptop, desktop or handheld computing devices. The input device used for games, the game controller, varies across platforms. Common controllers include gamepads, joysticks, mouse devices, keyboards, the touchscreens of mobile devices, or even a person's body, using a Kinect sensor. Players view the game on a display device such as a television or computer monitor or sometimes on virtual reality head-mounted display goggles. There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones. Some games in the 2000s include haptic, vibration-creating effects, force feedback peripherals and virtual reality headsets. In the 2010s, the commercial importance of the video game industry is increasing. The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry. As of 2015, video games generated sales of US$74 billion annually worldwide, and were the third-largest segment in the U.S. entertainment market, behind broadcast and cable TV.
Views: 0 wikipedia tts
Point of no return (computer games) | Wikipedia audio article
 
02:01:55
This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Glossary_of_video_game_terms 00:00:11 1 0–9 00:02:43 2 A 00:13:36 3 B 00:17:23 4 C 00:34:40 5 D 00:39:23 6 E 00:42:22 7 F 00:46:37 8 G 00:53:03 9 H 00:56:13 10 I 00:57:57 11 J 00:58:35 12 K 01:01:55 13 L 01:07:10 14 M 01:15:35 15 N 01:17:05 16 O 01:18:25 17 P 01:25:50 18 Q 01:27:28 19 R 01:36:08 20 S 01:46:05 21 T 01:51:33 22 U 01:52:10 23 V 01:54:26 24 W 02:00:29 25 X 02:00:42 26 Y 02:01:00 27 Z Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= This is a glossary of video game terms which lists the general terms as commonly used in Wikipedia articles related to video games and its industry.
Views: 30 wikipedia tts
Computer & Video Games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Computer_and_Video_Games 00:00:25 1 History 00:00:34 1.1 Magazine 00:01:20 1.2 Website 00:03:41 1.3 YouTube channel 00:04:27 1.4 iCVG Presents/i 00:05:00 2 Golden Joystick Awards 00:06:09 3 Editors of ComputerAndVideoGames.com 00:06:38 4 Editor-in-Chief 00:06:51 5 External links Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Computer and Video Games (CVG, C&VG or C+VG) was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website computerandvideogames.com was launched in 1999 and closed in February 2015. CVG was the longest-running video game media brand in the world.
Views: 1 wikipedia tts
DEFCON (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/DEFCON_(video_game) 00:00:59 1 Gameplay 00:03:40 1.1 Pacing and DEFCON levels 00:04:39 1.2 Multiplayer and alliances 00:05:54 1.2.1 Diplomacy mode 00:06:18 1.2.2 Office mode 00:07:01 1.3 Units 00:07:52 1.3.1 Ground units 00:09:39 1.3.2 Ships 00:11:11 1.3.3 Aircraft 00:12:07 1.3.4 Nuclear missiles 00:13:07 1.4 Mods 00:13:41 2 Reception 00:15:01 3 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts Speaking Rate: 0.9941393596656249 Voice name: en-AU-Wavenet-A "I cannot teach anybody anything, I can only make them think." - Socrates SUMMARY ======= DEFCON (stylized as DEFCOИ and sometimes subtitled Everybody Dies in the North American version and Global Thermonuclear War in the European version) is a real-time strategy game created by independent British game developer Introversion Software. The gameplay is a simulation of a global nuclear war, with the game's screen reminiscent of the "big boards" that visually represented thermonuclear war in films such as Dr. Strangelove, Fail-Safe, and especially WarGames. The game has been available by download since September 2006 through Introversion's web store and Steam. On April 5, 2007, US publisher Encore announced they would be publishing the game in the United States, and had ordered an initial 50,000 copies of the game for retail. In the UK it was released for the high street shops on June 15, 2007 and for a limited period included the developer's first game Uplink.
Views: 3 wikipedia tts
List of text-based computer games | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/List_of_text-based_computer_games 00:00:17 1 On mainframe computers 00:00:46 2 On personal computers 00:00:56 2.1 Commercial text adventure games 00:01:10 3 On Android phones 00:01:20 3.1 Miscellaneous games 00:01:29 4 Online games 00:01:38 4.1 Play-by-email games 00:01:51 4.2 BBS door games 00:02:04 4.3 MUDs 00:02:12 4.4 Other 00:02:53 5 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
Views: 2 wikipedia tts
Voyeur (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Voyeur_(video_game) 00:00:20 1 Gameplay 00:01:26 2 Reception Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Voyeur is an interactive movie video game released in 1993 for the Philips CD-i. MS-DOS and Macintosh computer ports were later released. A major selling point for the game was the "mature" content of the full motion video sequences, with a number of simulated sex scenes.
Views: 9 wikipedia tts
Crossfire (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Crossfire_(1992_video_game) 00:00:25 1 Description 00:00:43 2 Development history 00:02:02 3 Gameplay 00:03:17 4 Influence on other online games 00:03:54 5 Reception 00:04:15 6 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Crossfire is a free and open source software cross-platform multiplayer online role-playing video game. Crossfire features a tile based graphic system with a pseudo-isometric perspective. All content is licensed under the GNU GPL. The client and server will run in Microsoft Windows, Mac OS X, Linux, IRIX, and an array of other platforms.
Views: 4 wikipedia tts
Gaming can make a better world | Jane McGonigal
 
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http://www.ted.com Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how. TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world's leading thinkers and doers give the talk of their lives in 18 minutes. Featured speakers have included Al Gore on climate change, Philippe Starck on design, Jill Bolte Taylor on observing her own stroke, Nicholas Negroponte on One Laptop per Child, Jane Goodall on chimpanzees, Bill Gates on malaria and mosquitoes, Pattie Maes on the "Sixth Sense" wearable tech, and "Lost" producer JJ Abrams on the allure of mystery. TED stands for Technology, Entertainment, Design, and TEDTalks cover these topics as well as science, business, development and the arts. Closed captions and translated subtitles in a variety of languages are now available on TED.com, at http://www.ted.com/translate.
Views: 1095591 TED
Capitalism (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Capitalism_(video_game) 00:01:04 1 Gameplay 00:02:39 2 Scenarios 00:04:07 3 Other features 00:05:04 4 iCapitalism Plus/i 00:05:53 5 Reception Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Capitalism is a business simulation video game first published in 1995 by Interactive Magic, developed by Enlight for the Macintosh and MS-DOS and designed by Trevor Chan. Other similar business simulation games include Industry Giant, Entrepreneur and The Corporate Machine. Capitalism may be the first successful business simulation game. The aim of Capitalism is to become the most profitable business in the world while competing in several different markets against a number of different corporations. The player must run a business as the chief executive officer while preventing the business from going bankrupt or being bought out by a competitor. A more advanced version was developed and released as Capitalism Plus on January 1, 1996, featuring world maps, more products and enhanced management capabilities which was published by Brøderbund. A sequel was released entitled Capitalism II in 2001. An expanded version of Capitalism II, called Capitalism Lab, was released December 14, 2012.
Views: 2 wikipedia tts
Aleph One (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Marathon_Trilogy 00:00:41 1 Gameplay 00:05:49 1.1 Multiplayer 00:09:14 2 Plot 00:13:49 3 Themes 00:15:21 3.1 Rampancy 00:20:28 4 Development 00:20:37 4.1 Initial releases (1994–1999) 00:24:00 4.2 Modern developments (2000–present) 00:26:43 5 Reception and legacy 00:27:11 5.1 Modifications 00:29:27 6 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts Speaking Rate: 0.8203187128305367 Voice name: en-US-Wavenet-D "I cannot teach anybody anything, I can only make them think." - Socrates SUMMARY ======= The Marathon Trilogy is a science fiction first-person shooter video game series from Bungie, originally released for Mac OS. The name Marathon is derived from the giant interstellar colony ship that provides the setting for the first game; the ship is constructed out of what used to be the Martian satellite Deimos. The three games in the series—Marathon (1994), Marathon 2: Durandal (1995), and Marathon Infinity (1996)—are widely regarded as spiritual predecessors of Bungie's Halo series.
Views: 0 wikipedia tts
Theme Park (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Theme_Park_(video_game) 00:01:22 1 Gameplay 00:05:06 2 Development 00:09:05 3 Reception 00:14:22 4 Re-releases 00:16:00 5 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts Speaking Rate: 0.9557742521095214 Voice name: en-US-Wavenet-E "I cannot teach anybody anything, I can only make them think." - Socrates SUMMARY ======= Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide. The game is the first instalment in Bullfrog's Theme series and their Designer Series. Development took about a year and a half, with the team aiming for as much realism as possible. Certain features, including multiplayer, were dropped. Over 15 million copies were sold, and ports for various games consoles were released, most in 1995. Theme Park received generally positive reviews. Reviewers praised the gameplay and humour, but criticised console ports for reasons such as lack of save or mouse support. The game received a Japanese localisation (in addition to normal Japanese releases), Shin Theme Park, released in 1997 for the Sega Saturn and Sony PlayStation, and remakes for the Nintendo DS and iOS, released in 2007 and 2011 respectively. Theme Hospital is Bullfrog's thematic successor to the game, and two direct sequels followed: Theme Park World (known as Sim Theme Park in some territories) and Theme Park Inc (also known as SimCoaster).
Views: 0 wikipedia tts
Blitzkrieg (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Blitzkrieg_(video_game) 00:01:30 1 Gameplay 00:03:02 2 Strategy 00:04:10 3 Add-ons 00:05:59 4 Stand-alone games 00:07:11 5 iPanzerkrieg - Burning Horizon II/i 00:07:55 6 In popular culture 00:08:26 7 Reception 00:08:42 8 See also Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Blitzkrieg (Russian: Блицкриг) is a real-time tactics computer game based on the events of World War II and is the first title in the Blitzkrieg series. The game allows players to assume the role of commanding officer during the battles of World War II that occurred in Europe and North Africa. Each country has its respective historically correct military units. Similar to the Sudden Strike games Blitzkrieg focuses on battles rather than real-time strategy aspects like base building. Virtual Programming published a Mac OS X version of the game on the Mac App Store on April 20, 2011.Certain versions of the original game, and several sequels, use the StarForce copy protection system. Blitzkrieg Anthology does not appear to use Starforce. Graphics deliver realistic 3-D rendered isometric terrain and details include seasons, climatic zones and weather conditions which can affect game play. Blood is present although it can be deactivated. The game features over 350 different units and objects. The player has the ability to build pontoon bridges, dig trenches, lay mines, resupply and repair units or call in air support but there are no resources. Virtually everything can be destroyed including buildings and bridges. Forests can be flattened by tanks or artillery. Each unit of a respective nation speaks its own language, adding immensely to the immersion. The game shipped with a mission and resource editors for users to create their own units and maps.
Views: 5 wikipedia tts
Fallout (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Fallout_(video_game) 00:00:52 1 Gameplay 00:03:35 1.1 SPECIAL system 00:07:33 2 Plot 00:07:41 2.1 Setting 00:09:19 2.2 Characters 00:10:52 2.3 Story 00:15:37 3 Development 00:20:00 3.1 Influences and references 00:21:59 4 Release 00:22:23 5 Reception 00:22:32 5.1 Sales 00:23:36 5.2 Critical reviews 00:25:03 6 Legacy Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Fallout: A Post Nuclear Role Playing Game is an open-world turn-based role-playing video game developed and published by Interplay Productions in 1997. The game has a post-apocalyptic and retro-futuristic setting, in the aftermath of a global nuclear war in an alternate history timeline mid-22nd century. The protagonist of Fallout is an inhabitant of a Vault, long-term shelters, who is tasked to find a replacement Water Chip and save their Vault. Fallout is considered to be the spiritual successor to the 1988 role-playing video game Wasteland. It was initially intended to use Steve Jackson Games' system GURPS, but Interplay eventually used an internally developed system SPECIAL. The game was critically acclaimed and a financial success. It was followed by a number of sequels and spin-off games, the Fallout series.
Views: 1 wikipedia tts
Can Video Games Make You Smarter?
 
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Are video games good for you? SUBSCRIBE! It's Free: http://bit.ly/10kWnZ7 Follow us! (Links Below) What If You Stopped Going Outside? (and the negative effects of sitting): http://bit.ly/19FALLb Instagram and Twitter: @whalewatchmeplz and @mitchellmoffit Clickable: http://bit.ly/16F1jeC and http://bit.ly/15J7ube Facebook: http://on.fb.me/1fjWszw Twitter: http://bit.ly/1d84R71 Tumblr: http://bit.ly/1amIPjF Vine: Search "AsapSCIENCE" on vine! Written and created by Mitchell Moffit (twitter @mitchellmoffit) and Gregory Brown (twitter @whalewatchmeplz). Further Reading -- Mario 64 Study: http://www.nature.com/mp/journal/vaop/ncurrent/full/mp2013120a.html http://www.kurzweilai.net/video-game-playing-found-beneficial-for-the-brain Dyslexia: http://www.cell.com/current-biology/retrieve/pii/S0960982213000791 Elderly Effects: http://www.nature.com/nature/journal/v501/n7465/full/nature12486.html Vision: http://www.rochester.edu/news/show.php?id=3342 Daphne Bavelier TED Talk: http://www.youtube.com/watch?v=FktsFcooIG8 Surgeries: http://archsurg.jamanetwork.com/article.aspx?articleid=399740
Views: 6469094 AsapSCIENCE
Orson Scott Card interview — Atari computers & computer games
 
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Orson Scott Card, Compute! Books Orson Scott Card is a Hugo Award winning, best-selling science fiction author, perhaps best known for his 1985 novel, Ender's Game. But we're not here to talk about that — because for about nine months, Orson Scott Card was an editor at Compute! Books, where we worked on several books about the Atari 8-bit and other computer platforms. His work appears in Compute!'s Third Book of Atari and Compute!'s Second Book of Atari Graphics. He also wrote extensively for Compute! magazine, primarily about computer games. His FontByter and ScreenByter graphics utilities for the Atari computers were published in Compute! His short story The Lost Boys features a character that plays games on an Atari computer. This interview took place on January 5, 2018. Teaser quote: "I really miss programming. I miss those nights, starting after the kids were in bed — 8:30, 9 o'clock — just solving problems ... noticing that there was now light coming through the basement windows, and realizing that I had pulled an all-nighter ... just debugging three minutes of a game." Antic: The Atari 8-Bit Podcast: http://www.AtariPodcast.com Related interview with OSC's son, Geoffrey: https://youtu.be/r17r_AzoLrI Card's articles in Compute! magazine: https://www.atarimagazines.com/compute/index/index.php?author=Orson+Scott+Card Home Computer Games Grow Up: https://www.atarimagazines.com/compute/issue42/gamesgrowup.php Card's final column in Compute! https://www.atarimagazines.com/compute/issue145/88_Last_card.php Compute!'s Second Book of Atari Graphics: https://www.atariarchives.org/c2bag/ Reading the Keyboard Codes in Compute!'s Third Book of Atari: https://www.atariarchives.org/c3ba/page004.php Bill Wilkinson interview: http://ataripodcast.libsyn.com/antic-interview-7-the-atari-8-bit-podcast-bill-wilkinson-oss Bev and Bryan Wilkinson interview: http://ataripodcast.libsyn.com/antic-interview-256-bev-and-bryan-wilkinson-optimized-systems-software Richard Mansfield interview: http://ataripodcast.libsyn.com/antic-interview-206-richard-mansfield-compute-magazine-6502-machine-language-books
Views: 1046 Kevin Savetz
Compose Interactive Music for Computer Games | Game Audio Workflows in Nuendo
 
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The unparalleled workflow of Nuendo 10 helps game audio designers to compose interactive music for computer games. It allows you to create chunks of music based on cycle markers, including sampler and VST instruments like the included Groove Agent SE, Halion Sonic 3 and Padshop. Whole music segments can be transferred to Wwise using Game Audio Connect, you can render selection to print a mix into files, with effects, and much more. More of the great new features in Nuendo 10 that make it the best audio post production and gaming audio solution. We hope you find this video entertaining and useful. If you like what you see, please leave a comment and tell us what you think. Thank you. Your Steinberg YouTube Team Check out the trial version of Nuendo and lay hands on the exciting features Nuendo has to offer: http://bit.ly/NewNuendo10 Get more detailed information on Nuendo from our website: http://bit.ly/NewNuendo10 Buy Nuendo in the Steinberg Online Shop: http://bit.ly/NewNuendo10 Whether you require assistance with registration and activation/re-activation through our support forums and Knowledge Base support articles or simply want to read the latest support news, you can find all information in one place: https://helpcenter.steinberg.de Also make sure to... Like our Facebook page and stay informed on insights, news, announcements and updates, events and live streams. Follow us on Facebook: https://www.facebook.com/steinberg Subscribe to our dedicated Nuendo YouTube channel and learn the ropes of using Nuendo by watching practical video tutorials and other interesting features: https://www.youtube.com/nuendo On Twitter, stay up to date with latest news, updates and special offers anytime and anywhere: https://twitter.com/steinbergmedia Follow us on Instagram for full picture coverage on launch events, trade shows and other exciting occasions: https://www.instagram.com/steinbergmedia/ Check out our SoundCloud profile and listen to the many demo tracks we’ve got listed there: https://soundcloud.com/steinbergmedia
Views: 801 Nuendo
Klax (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Klax_(video_game) 00:00:34 1 Gameplay 00:02:20 2 Development 00:04:36 3 Reception 00:04:56 3.1 Atari Lynx Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Klax is a 1990 puzzle video game designed by Dave Akers and Mark Stephen Pierce. The object is to line up colored blocks into rows of similar colors to make them disappear, to which the object of Columns is similar. Atari Games originally released it as a coin-op follow up to Tetris, about which they were tangled in a legal dispute at the time. Released in the summer of 1990, it is also known for being the last game ever to be released on the Atari 2600 before the console was discontinued in early 1992.
Views: 0 wikipedia tts
Transylvania (computer game) | Wikipedia audio article
 
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This is an audio version of the Wikipedia Article: https://en.wikipedia.org/wiki/Transylvania_(series) 00:00:15 1 iTransylvania/i 00:01:29 2 iThe Crimson Crown - Further Adventures in Transylvania/i 00:01:58 3 iTransylvania III - Vanquish the Night/i 00:02:33 4 Reception 00:03:30 5 Legacy Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago. Learning by listening is a great way to: - increases imagination and understanding - improves your listening skills - improves your own spoken accent - learn while on the move - reduce eye strain Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone. Listen on Google Assistant through Extra Audio: https://assistant.google.com/services/invoke/uid/0000001a130b3f91 Other Wikipedia audio articles at: https://www.youtube.com/results?search_query=wikipedia+tts Upload your own Wikipedia articles through: https://github.com/nodef/wikipedia-tts "There is only one good, knowledge, and one evil, ignorance." - Socrates SUMMARY ======= Transylvania was the name of a trilogy of computer games released for several home computers of the 1980s. The games were graphic adventure games created by Antonio Antiochia and produced by Penguin Software/Polarware.
Views: 2 Subhajit Sahu
Top 10 Games Every Gamer Needs to Try At Least Once
 
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Top 10 Games Every Gamer Needs to Try At Least Once Subscribe: http://goo.gl/Q2kKrD // TIMESTAMPS BELOW ----------------------- CELEBRATE 10 YEARS OF WATCHMOJO WITH OUR SPECIAL EDITION MAGAZINE, LINKS BELOW! You’ll never know what the fuss is about if you never try! These are the games that are so classic, so unique, so genre defining and special that every self respecting person that considers themselves a gamer should try playing at least once. Whether they do something new that nobody else has or they do something better than anyone else ever will, these are the games that are required-playing for the digitally inclined. Welcome to http://Watchmojo.com/ and today we’re counting down our picks for the Top 10 Games Every Gamer Needs to Try At Least Once. 00:32 #10. “INSIDE” (2016) 01:15 #9. “HalfLife 2” (2004) 01:57 #8. “The Elder Scrolls V Skyrim” (2011) 02:36 #7. “The Last of Us” (2013) 03:18 #6. “Doom” (1993) 04:00 #5. “The Legend of Zelda Ocarina of Time” (1998) 04:41 #4. “Minecraft” (2011) 05:15 #3, #2 & #1: ??? Special thanks to our use “Jake Brown” for suggesting this topic using our interactive suggestion tool at http://Watchmojo.com/suggest Our Magazine!! Learn the inner workings of WatchMojo and meet the voices behind the videos, articles by our specialists from gaming, film, tv, anime and more. VIEW INSTANTLY: http://goo.gl/SivjcX WatchMojo's Social Media Pages http://www.Facebook.com/WatchMojo http://www.Twitter.com/WatchMojo http://instagram.com/watchmojo Get WatchMojo merchandise at shop.watchmojo.com WatchMojo’s ten thousand videos on Top 10 lists, Origins, Biographies, Tips, How To’s, Reviews, Commentary and more on Pop Culture, Celebrity, Movies, Music, TV, Film, Video Games, Politics, News, Comics, Superheroes. Your trusted authority on ranking Pop Culture.
Views: 1973671 WatchMojo.com